Lead Extended Reality (XR) Software EngineerNov 2024 – Present
AURA XR Systems LLCLos Angeles, CA (Remote)
- Architected core XR modules in Unreal Engine, defining scalable component frameworks and the data-flow patterns between back-end services and the engine
- Built responsive, high-performance UI systems in C++, UMG, and Slate, from text editors to layered menus and custom interaction controls
- Engineered modular pipelines for heterogeneous data, including live location feeds, geocoded 3D models, simulation outputs, and real-time AI-generated content
- Led the refactor and migration of legacy projects to current Unreal Engine versions, and built automated unit test suites covering critical system modules